----- INFO Jisa Dr Jisa, Phd Temporal Physics Ste Beresford stembuk@yahoo.co.uk ----- RANK 6 TRAITS Attributes: Inteligence + Fast Defensive Chi (Temporal) Skills: Martial Arts Defensive Style ----- ATTITUDE Style: Generic style, focusing on dodging and locks to disable an opponant rather than outright attack. Methods: Fights defensively, not wishing to cause major damage to an opponant. Would always prefer to disable or disarm an opponant than to do any real damage. Will use his temporal abilities to be able to better anticipate opponants moves. Advantages: Flux- Jisa can move slightly through time, placing himself ahead or behind of where an opponant -expects- him to be in relation to themself, in effect giving him the ability to anticipate a normal opponants moves. It does -not- make him unreadable himself, however... a suficiantly capable martial artist would be able to compensate once they noticed what was happening. Advanced Tech- Jisa has access to items of higher level technology, which could surprise an adversary who didn't expect it. Liquid Metal weapon- An example of one of the higher tech devices that Jisa has, this device can reform itself into any -solid- metal weapon. Disadvantages: Displaced focus- Jisa sometimes has trouble focusing on the here-and-now, which can leave him open to being blindsides, even in the middle of combat. Techniques: Clone- By leaping a little back and forth in time, Jisa can, in effect, be in several places at once, allowing him to double or triple team an opponant. This attack lasts a few seconds at most, however, and can be very disorienting for a short time thereafter. Damage Shunt- When damaged in combat, Jisa can 'postpone' some of the damage he has taken until after the danger has passed. Damage cannot be put of indefinatly, however, and if not eventually accepted and dealt with it will automatically cach up with him after about 8 or 9 hours.