From: "sanjian" Subject: Re: [GRIT] [META] In Japan Date: Wednesday, 18 April 2001 1:19 AM "Steven Scougall" wrote in message news:3adc4094@grissom... > > But seriously, Anybody else have any thoughts on this, or advice for our > new > > crop of developing young Neo-GRITters? The first rule of GRIT, is you do not talk about GRIT. The second rule of GRIT, is you *do not* talk about GRIT... oh, wait.... > 1. Read all the informational stuff on the GRIT page. > > 2. Having a small number of characters is a very good idea. It's even better > if they're unrelated to each other, as that reduces the chances of posts > where they're just interacting with your other characters. The point of all > this is to ensure that your characters will interact with other RL's > characters. Along with that, look for places to put your characters in other people's threads, as opposed to starting your own. And no major plot lines early on. Their impact is lost if no one gives a hoot about your character. > 3. Really, read all the informational stuff on the GRIT page. It's useful, > see. > > 4. If another RL comes up with a weird idea for your character or for > something you've come up with (like, say, the Fire ^_^;;;) then, no matter > how weird it may sound, seriously consider it. This is how we ended up with > Ueki being a Magic Knight, for example. It is also how we ended up with the > Fire showing up everywhere. So clearly there are good and bad sides to > this. ;p Heck, even misunderstandings can lead to something, such as Shelley's anit-fire ki. > 5. The informational stuff on the GRIT page. Read it. Really. It'll pay > off. > > 6. Post as often as you can. Sometimes there are lulls and aboslutely no > opportunity to post. However, at other times, you should probably try to > post at least once a week. Even if it's just a "hey, I'm here, here are my > characters, here's what they're doing in this thread", then that's usually > okay. Sometimes, for example when a big battle thread is reaching its > climax, it'd be better if you could post even more often but I realise this > is hard for some people, as their news server may suck or their access > intermittent. > And when you post, try to add at least one new scene / section. Don't > just add a lot of one-liner responses. If anything else, it doesn't give a > lot of room for other RLs to respond and do things. Also, if you're going to insert something, look at where you're putting it (that sounded dirtier than it was supposed to...). People toss one liners into a scene, and either destroy the flow of the scene, or mess it up completely. If you have to do a little weaving to make something work, then it's worth the effort. > 7. There is no number 7. > > 8. This doesn't apply now but eventually will. When you've been around for > a while, no doubt your primary characters will have developed certain > problems. This is a perfectly good opportunity to come up with an In > Continuity explanation and removal of these problems - ie, the sort of > change that Jason talked about above. For example, in Steve's case it was > him using hammers, overpowering remote ki blasts, being a demon for a day, > and a few other fun things. In trying to explain and remove some of these > things, I ended up with the Fire. 9. If you're characters aren't actively plotting your death, you're too nice to them. 10. Neh, Steve, wasn't there some informational stuff on GRIT somewhere? > > Remember, newbies! You are the Veterans of > the > > future! > > (Dramatic music plays) Go forth! You are a true inspiration to us all! To dream, the impossible dream.... -- sanjian@wido(you know the drill)maker.com http://www.widomaker.com/~sanjian President P.A.C. Order of the Mallet ---------------------------------------------------------- Smile -- Ruka Rythem -- Corvette Dignaty -- Extra Guts -- Layla Tomadachi -- Parapu Kokoro -- Shion Believe in yourself -- Yuri